The animation class I am taking for “fun” this semester has turned out to be quite a challenge. It has been humbling to see the other students run circles around me – the “professional” artist (and their teacher in other classes). It has opened my eyes to a whole new genre of work out there. We have been working on the basics, bouncing balls, dropping bricks, and I have been struggling along but doing OK. If you want to see an example, here’s a link to my light object drop – a sheet of paper. It still needs work, I need to remember to ease out. I’ll post a new link when I work out the bugs.
Anyway – last night I panicked when I heard that we had to start developing our own characters – yikes! Many of the other students have been drawing their own cast of characters for years, and I don’t think I have ever even thought about making one!!
Fortunately earlier in the semester we did an exercise in flash where we combined a bunch of shapes to create interesting silhouettes, and then we had to do a quick sketch of what character might fit in that shape. So last night I flicked back to that exercise thinking I would develop one of those characters. I picked this shape that sort of looked like a little girl to me, but every time I tried to draw her I wasn’t satisfied. Then I noticed that each time I had started the drawing with the doll she was holding – duh! I was more interested in that. So I developed the doll as my character. And from then on it was FUN!! Who Knew? Then we had to take the character and “force” it into a set of pre-drawn shapes, to experiment and stretch our ideas. Once I stopped trying to animate a real person I had a blast with this. I’m not sure the other students thought my rag dolls were very cool or challenging, but I am pleased with them.